Group Projects

This project was part of the Award Winning Staffordshire 1-UP Scheme, a effort to make a game simulating life on the Staffordshire univeristy campus in a scaled recreation, with quests, minigames and more!

Contributions and Roles:

  • Lead Animator

  • Games Designer, Mechanics Designer, Level Designer

  • Concept and prototype design

  • Early Character Concept Design

  • Gameplay Design

  • Blockout Designer and Meshing Artist


This project was made as part of my Junior Collaborative Games Development, me and my team worked with one goal: to create a modern party game to be played with friends. Introducing LUNAR BLADE, a multiplayer twinstick shooter-roguelike that plays with perspectives.

Contributions and Roles:

  • Lead Animator

  • Games Designer, Mechanics Designer, Level Designer

  • Concept and prototype design

  • Character Concept Design

  • “Perspective Change” Mechanic concept and design

  • Gameplay Design


This project was made as part of my Senior Collaborative Games Development, me and my team worked professionally together to create a intense twist on the classic carnival game

Contributions and Roles:

  • Lead Games Designer

  • Lead Mechanics Designer

  • Level Designer

  • Lead Animator

  • Concept and prototype design

  • Gameplay Design