Group Projects
This project was part of the Award Winning Staffordshire 1-UP Scheme, a effort to make a game simulating life on the Staffordshire univeristy campus in a scaled recreation, with quests, minigames and more!
Contributions and Roles:
Lead Animator
Games Designer, Mechanics Designer, Level Designer
Concept and prototype design
Early Character Concept Design
Gameplay Design
Blockout Designer and Meshing Artist
This project was made as part of my Junior Collaborative Games Development, me and my team worked with one goal: to create a modern party game to be played with friends. Introducing LUNAR BLADE, a multiplayer twinstick shooter-roguelike that plays with perspectives.
Contributions and Roles:
Lead Animator
Games Designer, Mechanics Designer, Level Designer
Concept and prototype design
Character Concept Design
“Perspective Change” Mechanic concept and design
Gameplay Design
This project was made as part of my Senior Collaborative Games Development, me and my team worked professionally together to create a intense twist on the classic carnival game
Contributions and Roles:
Lead Games Designer
Lead Mechanics Designer
Level Designer
Lead Animator
Concept and prototype design
Gameplay Design